Career

Engineer. Designer. Product leader.

I decide by building. A working version makes tradeoffs visible, gives users and stakeholders something concrete to respond to, and helps a team move from opinion to evidence.

I started in front-end engineering, spent seven years in product design, and now lead product. That path lets me move between customer problems, business outcomes, interaction quality, and implementation cost without treating them as separate conversations.

At Superfiliate, I grew from Senior Product Designer to Head of Product while helping shape a platform from its early architecture to US$10M ARR. I now lead strategy, roadmap, product quality, and the operating system around roughly eight autonomous squads.

Florianópolis, Brazil · GMT−3 · full overlap with US East. Open to relocation · remote, or on site.

History

The places that shaped how I work.

Résumé PDF ↓

Superfiliate

2021 — now

Creator-led growth platform for ecommerce brands

Company profile

Sector
B2B SaaS · creator marketing · ecommerce
Stage while I was there
pre-seed → Series A
Team around me
6 product designers, 2 PMs, ~19 engineers, ~8 concurrent squads on a Shape Up-influenced cadence
Visit company ↗

Superfiliate sells creator-led growth as a category: creators treated as a measurable, full-funnel acquisition channel rather than an awareness spend. It sits against influencer marketing on one side, which trades in one-off campaigns and impressions, and affiliate software on the other, which trades in last-click commission. Superfiliate's argument is that neither describes what actually happens when a creator sells something, and that the whole lifecycle belongs in one system.

I joined in July 2021, six months after the first product work and before the architecture was settled. I was there near the beginning: early enough to help shape how the domains related, the product vision and how the system would grow — and I stayed long enough to help take it to US$10M ARR and find out whether those decisions held.

I held three roles on the same product. As a Senior Product Designer I shaped interfaces, flows, and the architecture underneath them. As a PM I moved to problem definition, prioritization, roadmap, discovery, and validation. As Head of Product I became responsible for strategy, project quality, stakeholder alignment, go-to-market, releases, positioning, hiring, and career development — and for the harder problem of keeping around eight simultaneous squads building something that still felt like one product.

The shortest honest description of those five years: I moved from designing the product, to managing the product, to designing the organization and processes around the product.

The product spans the creator-marketing lifecycle across roughly 45 product areas, four sales channels, five payout providers, and forty-odd connected services. It serves influencer marketers, creator strategists, ad buyers, growth managers, creators, talent managers, and finance and operations teams. A good part of what keeps that coherent is process rather than software — how work enters the roadmap, how a spec is sized, how measurement gets planned, and where a squad has room to define the solution — and that part is mine.

The constraint that shaped almost everything was capacity. For a long stretch the Product Management function was effectively me working alongside the CPO, supporting an organization with roughly nineteen engineers and six product designers. As a designer I worked across three or four squads at once, holding the current squad and the next one in my head simultaneously. That is why architectural consistency mattered so much here — there was never a large central team available to go back and fix fragmentation later.

Roles

  1. — Present10 mo

    Head of Product

    Lead product strategy, portfolio priorities, roadmap, positioning, releases, and product quality for a US$10M ARR creator-marketing platform. Align executives and customer-facing teams around outcomes; support roughly eight autonomous squads; and develop the product managers and designers responsible for delivery.

  2. — 2 yr 7 mo

    Head of Design & Product Manager

    Led the design function while acting as a product manager across multiple squads. Turned customer and commercial evidence into priorities, shaped discovery and specifications with design and engineering, reviewed product quality, and improved the planning and delivery system used across the company.

  3. — 1 yr 9 mo

    Senior Product Designer

    Joined six months after product work began and designed the first architecture for the Creator Portal and co-branded landing pages, plus the foundations of the merchant platform. Worked across three to four squads at a time, connecting research, product models, interaction design, and implementation constraints.

Scale while I was there

  • US$10M ARR
  • 1,000+ brands, churn controlled
  • Customers include OLIPOP, Graza, Cymbiotika, Chamberlain Coffee, Dr. Squatch, Vita Cocosuperfiliate.com ↗

Recognition

  • Fast Company Most Innovative Companies 2026 — #19 in EnterpriseFast Company ↗
  • Inc. Best Workplaces 2026Inc. ↗

Projects

Porter Group / Kiper

2020 — 2021

Remote concierge, access control and connected security hardware for residential property

Company profile

Sector
PropTech · physical security · connected hardware
Stage while I was there
Established; Porter Group formed by merger August 2020

Kiper's customers were condominiums and houses that wanted a higher level of security — particularly in large cities, or in places where public safety made a permanent on-site guard both expensive and insufficient. The proposition was a remote concierge: instead of stationing a person at every entrance, install equipment at the access points that matter and have a remote team watch the property twenty-four hours a day.

That team did considerably more than answer the intercom. Operators handled visitors, deliveries and packages, access requests, panic and coercion events, electric-fence signals, fire events, and the continuous monitoring of the equipment itself.

Which makes this an unusual kind of software. An action in the interface opened a door, opened a gate, granted a permission, or changed the behavior of a security device. The digital system and the physical building were the same system.

I joined in May 2020, three months before Porter Group formed by merging Porter — the remote-concierge service and franchisor — with Kiper, the technology company that built the hardware and software, and Villaro. I worked across two surfaces of one product: Kiper Monitoring, the operational side used by the remote team, and Kiper App, the resident and property-manager side. They were never really separate products. A resident configured in the app changed what the operator saw. A property rule set in Monitoring changed which action was correct. A door could be opened from either surface depending on who you were.

Fourteen months, one product, three completely different mental models over the same underlying truth about people, permissions, properties and equipment.

Roles

  1. — 1 yr 2 mo

    Product Designer

    Redesigned the web operation behind a 24/7 remote-concierge service and the resident self-service app connected to it. Modeled people, permissions, properties, and physical equipment across operator, manager, and resident experiences where an interface decision could open a real door.

Scale while I was there

  • Kiper technology in 900+ condominiums across 23 states
  • Porter Group at the August 2020 merger: 1,300+ condominiums, 21 states, 58 cities, 50+ franchiseesSíndicoNet ↗

Since I left — context only

  • 2,800 condominiums, Brazil and ChileAfter my tenure — context only

Zygo

2019 — 2020

Loyalty, customer engagement and — from March 2020 — delivery, for Brazilian restaurant chains

Company profile

Sector
Loyalty · restaurant tech · payments
Stage while I was there
Venture-backed; rebranded SumOne → Zygo March 2019; acquired by PagSeguro July 2020

Zygo existed to answer one question on behalf of restaurants: how do we get a customer to come back? That question produced loyalty programs, points, rewards, promotional mechanics, at-scale communication, gamification — and eventually a much less obvious answer about customer identity.

I was there at the point in my career where I was still moving between front-end engineering and design, and at Zygo that stopped being a transition and became the method. I designed in Sketch and coded the experience, working directly with engineering on backend logic and product rules rather than handing a file across a wall. Technical understanding became part of design instead of a constraint that arrived after it.

Three products, two of them halves of the same loop. Companion was the merchant side, where a restaurant configured its loyalty program, ran promotions and communicated with customers. Portal do Consumidor was the consumer side, where that customer saw points, progress and rewards. What one configured, the other received.

Then in March 2020 COVID closed the dining rooms, the delivery marketplaces were taking twenty to thirty percent of every order, and the problem changed shape entirely. Delivery do Bem was built in seven days.

Zygo is where I learned to think of product design as the connection between customer behavior, business economics, data models, interface and code — problem, experience, logic, implementation as one job rather than four.

Roles

  1. — 1 yr 4 mo

    Product Designer (UI/UX)

    Designed merchant and consumer loyalty products for restaurant brands, working directly with engineering on product rules and implementation. During COVID-19, helped define, design, and build the front end of a zero-commission delivery platform that reached production in seven days.

Scale while I was there

  • 2,300+ restaurant clients at acquisitionExame ↗
  • At the March 2019 rebrand: 2,300+ brands, 100+ employees, 13M consumers

Recognition

  • Acquired by PagSeguro, July 2020 — 100% of shares, ~2,300 restaurant clientsLatamList ↗

Shift Code

2015 — 2019

Custom software studio — web systems and hybrid/iOS apps for legal tech, education, health, real estate and retail

Company profile

Sector
Agency · custom software
Stage while I was there
Founded May 2015; I joined five months later

Between 2015 and 2019 I was the front-end and UI/UX side of a small software studio in Florianópolis, shipping web systems and hybrid and iOS apps for over 40 clients in legal tech, education, real estate, financial services and retail.

I joined as a front-end intern and left owning both the interface design and its implementation. I shipped hybrid and native iOS apps here before I ever called myself a designer, and this is where I stopped only implementing other people's designs and started arguing about them.

Product design, product management and product leadership all came after, in that order, and all of them build on this. It is why I can still read a diff.

One thing from that period outlived me. An ed-tech platform I helped build for a client later became the foundation of a full product platform, built after I left, on the work we did.

Roles

  1. — 2 yr 6 mo

    Front-End Developer (UI/UX)

    Designed and built web systems and hybrid and iOS applications for more than 40 clients across legal tech, education, health, real estate, financial services, and retail. Worked from interface concepts through production front-end implementation in a small software studio.

  2. — 9 mo

    Front-End Developer (UI/UX), Intern

    Started as a front-end intern and grew into ownership of UI/UX and implementation. Built production interfaces, learned to translate client needs into software behavior, and developed the technical foundation that later shaped my product design practice.

i3G

2014 — 2015

Where my career started: a web-development internship, August 2014 to July 2015.

Roles

  1. — 11 mo

    Web Developer, Intern

    Began my career with a web-development internship.

Product approach

Observe, reflect, make — then measure and go again.

Observe, reflect and make in a continuous loopOne continuous figure-eight path represents the IBM Loop: observing, reflecting and making.
  1. 01

    Observe

    Get close to the work. I talk with users and stakeholders, review product and business data, and look for the constraints and workarounds that reveal the real problem.

  2. 02

    Reflect

    Turn evidence into a point of view. I frame the outcome, surface assumptions and tradeoffs, and give product, design, and engineering a decision they can challenge together.

  3. 03

    Make

    Make the decision tangible. I prototype or build enough to learn, help the team ship in small slices, measure what changed, and feed that evidence into the next cycle.

Capabilities

The work behind the title.

Product strategy

  • Vision and positioning
  • Roadmaps
  • Portfolio prioritization
  • Go-to-market
  • Business and product metrics

Discovery

  • Customer interviews
  • Stakeholder alignment
  • Problem framing
  • Prototyping
  • Experiment design

Product design

  • Interaction design
  • Information architecture
  • Design systems
  • Service blueprints
  • Multi-sided products

Leadership

  • Autonomous squads
  • Team development
  • Hiring
  • Product operations
  • Cross-functional facilitation

Delivery

  • Shape Up
  • Product specifications
  • Release strategy
  • Instrumentation
  • Postmortems

Technical fluency

  • Front-end architecture
  • APIs and integrations
  • AI agents
  • Data modeling
  • Payments and ledgers

Tools

Tools I use to make the work move.

Product and delivery

  • Linear
  • Notion
  • Slack
  • Canny
  • Pylon
  • Fireflies

Design

  • Figma
  • FigJam
  • Storybook

Data and operations

  • Vercel Analytics
  • HubSpot
  • GitHub

Engineering

  • TypeScript
  • React
  • Next.js
  • MongoDB
  • Claude Agent SDK
  • MCP